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Whether you’re new or experienced in playing Midnight Castle, this basic information will give you a good understanding of the scope and depth of the game. Even if you’ve played for several years, give it a read – you might learn a few tips!

Monetary System

Coins, shards, diamonds and stamps


To progress in the game, you’ll need a steady supply of coins, diamonds, shards, and stamps. Although you can receive stamps from friends, coins, diamonds and shards must be earned.


Game Platform Compatibility

The game can be played on 3 different platforms: Windows™ PC, iOS® (iPhone/iPad/iPod), and Android™ or Kindle Fire™ devices. They are not compatible with one another, so you can only make friends with players on the same platform.


If you’re new to the game, you should know that there are many hidden features. These can easily distract you to the point of losing sight of your primary goals and tasks.

Long-Term Goal

The primary object of the game is to progress through levels and open other areas. The fun is in exploring new locations, animations, and beautiful scenes!

Professor Pinfeathers

You accomplish this through quests, which always begin with the raven character, Professor Pinfeathers. At all times, he’s available for guidance, and keeps you working on your long-term goals. Stick with the raven — he knows the way!


Mid-Term Goal (MTG)

As you complete his tasks, Professor Pinfeathers will periodically give you rewards — pieces to a graphic puzzle called a Mid-Term Goal (MTG). Once the MTG picture is complete, changes are made to the game and new areas are opened!

Mid-Term Goal Icon

You can access the MTG from the first of the icons at the bottom right half of the screen. The broken compass, for instance, was the first object you put together for Professor Pinfeathers. After its completion, changes were made to the game, opening a secret door in the castle entry.

Broken Compass Mid-Term Goal

Quests from Characters

Professor Pinfeathers sends you to other characters to complete additional quests, which eventually lead you to obtain the missing parts of the Mid-Term Goal. When you accept a character’s quest, his/her icon appears below Professor Pinfeather’s icon. For example, in the game beginning, you’ll encounter quests from Anabel, the Iron Knight, Henry the Troll, Lord Chamberlain, Wise Dragon and Salty Took, the Innkeeper.

Quest Characters

Iron Knight & Anabel Henry the Troll Lord Chamberlain Wise Dragon Salty Took, the Innkeeper


When you complete a quest for Professor Pinfeathers, you receive a star that is added to your experience level. 

A status bar at the top left indicates your progress. In this example, 3,045 out of 5,760 would indicate you are about halfway to reaching level 73.

Any incomplete quests continue to show up on the Professor’s list of tasks. If you ever lose your way, just open his quest to see what you need to do next. As you complete quests, you progress to new levels. There are currently 106 levels, but updates frequently add new ones.

Common Quest Tasks

Quests commonly require you to perform 3 different types of tasks, involving:

  1. Hidden Object Scene (HOS) — a large graphic window with a list of objects to find; when playable.
  2.  Zoom Zone (ZZ) — a small graphic window that ‘zooms in’ on an area; you find objects to complete the picture.
  3. Craft Laboratory — a separate window where you obtain items from ZZ and/or HOS to craft items, pets, or pet food.

Opening Costs

Pay BubbleTo open a new location, HOS, or ZZ,  you must pay a price, usually in coins. A pay bubble with a price tag indicates a new area to open. It’s best to wait until a quest requires you to open it. Exceptions: you can open the airship tower, lucky diamond pay table, dice game table, and fortune wheel at any time.

As you progress to new levels, you’ll discover that the Castle is just one of many regions. Most areas of the castle and other locations contain 2 HOS and 3 ZZ. 

You can also review expenses required to unlock locations, hidden object scenes, and zoom zones in Opening Costs. The costs are organized by level as you progress through the game.

In future levels, you’ll experience changes in the HOS and ZZ, where a new name and scene take the place of the old. Some changes are quite surprising. You may want to review significant changes.

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