These terms are frequently used in the game; if you’re a new player, you might find an explanation for unfamiliar subjects you’ve encountered.

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  • achievement – reward you obtain from completing objectives; list available by tapping top left corner avatar icon.

  • activity indicator — green and red pawn symbols used on a friend’s wish list card to indicate if they’ve played within the last week.

  • airship — available from the Castle Vicinity, the airship tower can be opened periodically to pack crates and earn coins, a stamp, and bag of pet food.

  • All Hallows Jack — daily quest character during Fall event.

  • amulet — see enchanted amulet.

  • anniversary — a one-time event celebrating the 5-year anniversary of the game; unknown whether the event will be repeated.

  • anniversary room — a private room created during the 5-year anniversary of the game; contains a special hidden object scene, Many Gifts, that was activated during the event.

  • Atlantis — a location in the game that you can open at level 72.

  • avatar — a profile picture you can earn to represent you as a player; available from the upper left corner of the screen.

  • bone kingdom — a location in the game that you can open at level 84.

  • bonus gift box — a daily bonus that is given every 24 hours, when you open the game. Contains diamond(s), stamp(s) or coins.

  • butterflies — flying butterflies in the private room areas that you can earn gifts from when you tap them.

  • challenge — a 30-day event with daily, difficult tasks; during an active challenge, the event is available from the hidden menu on the far right of the screen.

  • character quest — a quest that is initiated by the raven, Professor Pinfeathers. Completion of these quests will progress you though levels and into new areas.

  • Christmas Elf — a daily quest character that becomes active during the Winter event.

  • cloud city — a location in the game opened at a lower level.

  • coin value — the worth of an item in your inventory, if you sell it for coins.

  • cooldown — the time required by a hidden object scene to become refreshed and available to play again.

  • countdown timer — the hour/minute/second timer attached to the gnome quest character; it begins with 24:00:00 and counts down to zero, when the game day begins afresh.

  • craft for profit — crafting items that you can sell for a profit; a limited number of crafted items that are worth more in coins to sell than they cost to craft.

  • craft laboratory — a location in the game accessible from an icon on the bottom right of your screen; used to create more valuable items, pets, and pet food.

  • crate — boxes that you pack in the airship tower at the Castle Vicinity; as you pack each crate, an amount of coins rises to your inventory; when you send the airship, you also receive a stamp and bag of pet food.

  • crystal ball — a tool you can use in a hidden object scene to briefly highlight all hidden objects on the list currently displayed.

  • crystal chest — a blue chest produced by exclusive pets you obtain at level 68 or higher; contains mostly airship items.

  • dark tower — a location in the game that you can open at level 65.

  • destiny key — an item you can craft after collecting “blue keys” periodically after level 67; the key is required to open the Ghostly Chest zoom zone that contains 4 exclusive pets.

  • diamond — an exchange item you can purchase for real money or earn from achievements and puzzles; required to bypass difficult tasks or quicken your progress through the game.

  • dice game — a gambling table located in the Castle Tavern; you can roll the dice against any of 6 different quest characters and win items or coins and associated achievements.

  • east region — a location in the game that you can open at level 77.

  • elvyn forest — a location in the game that you can open at level 45.

  • enchanted amulet — items you can collect and use to extend the amount of time hidden object scenes remain active and playable; also used to quicken the appearance of morphs or flying objects during events. Available from the hidden menu on the right lower side of the screen.

  • energy unit — a unit of measure used for activating enchanted amulets.

  • event — a seasonal period of the year when the game offers special pets, achievements, and private room hidden object scenes that earn up to 250 coins each.

  • event album — a photo album of flying objects that you collect during an event; the more unique objects of each kind you collect, the more achievement rewards you can earn.

  • fairy forest — a location in the game that you can open at level 74.

  • flying object — objects that periodically fly around the screen during an event; you catch and collect these objects to earn achievements.

  • fortune wheel — a game you can spin every 24 hours to receive a gift; accessible from the Castle Entry location.

  • friend ID — a special numerical code used to invite and add friends to your game; Android / Kindle players’ code begins with an ‘a’ letter; iOS players code begin with an ‘i’ letter; Windows PC players’ code contains no letter.

  • gift period — an 8-hour period during a 24-hour game cycle in which you can gift 5 different friends for a total of 15 gifts per day.

  • gnome quest — a character whose quests are not related to Professor Pinfeathers and progress quests; the icon is always listed at the bottom of all character quests.

  • gnome quest parts — gold spokes on a gnome characters quest indicate the number of ‘parts’ to complete before the gnome changes; related achievements refer to these parts in order to earn a reward. When you complete all the parts, the gnome icon turns into a chest and additional gifts are rewarded.

  • gold chest — the most valuable reward you can receive from feeding your pet.

  • golden keys — a key you obtain from doing quests from Trina, a special character in the Key Masters Shop; you use the keys to open new private rooms and furniture slots.

  • harbor — a location in the game that you can open at level 69.

  • hatch egg — not an actual process in the game; however, you can use pet eggs to craft pets or sell them if not needed.

  • hidden menu — additional areas of the game that are available from a blue tab on the right edge of your screen that expands when you tap it.

  • hint button — a globe-shaped tool available in a hidden object scene that highlights a random item in the scene; it must refresh for a few minutes before you can use it again.

  • HOS — hidden object scene; a large picture scene with hidden objects you must find.

  • HOS cooldown — see cooldown.

  • invite friend — opening the Social page and tapping the plus sign to enter a friend’s ID code; when found, you can tap an invite button; when the player accepts your invite, they will appear in your list of friends.

  • iron chest — a reward box you can receive from feeding a pet; it is 3rd in value compared to the gold and silver chests.

  • jackpot — an amount of coins you can win by getting a star on the Fortune Wheel several times.

  • level — your place of progress in the game that you earn by completing quests from Professor Pinfeathers.

  • Librender — one of the daily gnome quest characters located below all other quest character icons.

  • lightning flash — a tool that you can use in a hidden object scene to remove a silhouette, mirror, or dark mode and return the scene to the normal mode.

  • lucky diamond pay table — a type of roulette wheel you can spin every 24 hours; it’s accessible in the Key Master Shop where Trina resides. Go to the Castle Gates and enter on the left at the lighted doorway.

  • map — a tool available from the far-left lower corner of your screen; it displays all possible locations in the game, including ones that are locked and inaccessible to you at your current level.

  • Mechanogle — one of the daily gnome quest characters located below all other quest character icons.

  • mid-term goal — a graphic object that comes from Professor Pinfeather’s quests; as you complete quests, you collect pieces to the image; when complete, the mid-term goal object moves through the game to make changes; you then receive a new goal object to continue your progress.

  • mini event — an event with a task and goal that players all over the world must complete to receive a special reward; the event has occurred on only 2 occasions. When activated, the mini event can be accessed from the hidden menu.

  • mirror mode — a change in any hidden object scene that reverses the scene, as if seen in a mirror.

  • morphs — tiny flowers that change appearance, fading in and out in every scene; for every 3 flowers you tap, you earn 10 coins, with certain related achievements; during events, the flowers change to Easter eggs, snowflakes, or pumpkins and earn event items, an occasional diamond, stamp, or 20 coins for every 3 collected.

  • move knights — tapping one of the 2 knights on either side of the Castle Gate; if you do this daily, there are certain achievement rewards you can earn; skipping a day sets you back in progress.

  • mystery chest — a gold box in your private room that you can open every 3 hours to obtain a gift; you can also open one in the private room of a friend.

  • night mode — a change in any hidden object scene that causes it to go dark and display a movable circle of light to find objects; this mode can be disabled from the settings menu, which is available from the ‘gear’ icon in the upper left corner of the screen.

  • northern islands — a location in the game that you can open at level 90.

  • odd egg — a pet egg that has no use for crafting any pet; you can safely sell it since its popup description notes that it will never have any use.

  • opening cost — the cost in coins to open a hidden object scene, zoom zone, or location for the first time; sometimes an item is also required along with the coins.

  • pay bubble — a gold globe that appears in new locations, indicating that there is a cost you must pay to continue in that direction or to access a zoom zone or hidden object scene.

  • pet chest — one of 5 different boxes that a pet will give as a reward for feeding it; they vary in increasing value from wood to iron, to silver, then gold. A 5th box, crystal blue, is also very rewarding but not available until you obtain exclusive pets at level 68 or higher.

  • pet medallion — a gold token you receive from doing gnome daily quests; they are used as an ingredient to craft certain pets.

  • pet tell — a term used to describe a pet’s movement that indicates the best time to tap it and receive a gold chest; no longer a valid method since the pets give gold chests based on programmed percentages. Some pets will never give a gold chest while others will give one 80% of the time. See Pet List & Details for the percentages associated with each pet.

  • plain stamp — an off-white stamp that looks like a ticket; required in varying amounts to craft items and pets.

  • Potionmant — one of the daily gnome quest characters located below all other quest character icons.

  • private room — an area of many rooms that you can decorate; significant during events with highly rewarding hidden object scenes, related achievements, and access to friends’ private rooms; accessible from the hidden menu by tapping the ‘house’ icon.

  • Professor Pinfeathers — the black raven at the upper left side of your screen; he is your primary guide to progressing through the game and will lead you through all related quests.

  • profitable craft — an item you can craft for a significant amount of profit over the cost to craft; used to sell and obtain coins or shards.

  • puzzles — jigsaw puzzles for which you collect all pieces by doing hidden object scenes; once you have all pieces, you can jumble and put the puzzle together, then playing a betting game with a young boy; the rewards can be significant if you guess which hand the boy holds your reward. You can access the puzzles from the hidden menu.

  • rare stamp — a green color stamp that looks like a ticket; required in varying amounts to craft items and pets.

  • red items — when you see a red item on a friend’s wish list, it indicates you do not have it in your inventory; however, you can gift it by purchasing the item for coins or diamonds.

  • shard — a glass sliver object that you earn from many sources, but especially from tapping butterflies in your private room and that of a friend’s; you need the shards to open slots in your private rooms and to earn golden keys from Trina.

  • silhouette mode — a change in any hidden object scene that causes the printed list of objects to change to shadow shapes; you find the objects by shapes instead of by names.

  • silver chest — the 2nd most valuable box rewarded by a pet.

  • sleep time — the amount of time, from 1/2 to 24 hours, that a pet sleeps and cannot be fed again until it ‘wakes’ up.

  • social page — a place in the game where you can view, gift, and invite friends and set up your wish list; accessible from the hidden menu by tapping the “John” icon.

  • Spring Fairy — an event character that replaces the gnome quests during a Spring event.

  • stamp — a type of ticket you use to craft items and pets.

  • star — as you progress through the game by completing quests from Professor Pinfeathers, you receive a star that moves your progress incrementally until you reach a new level.

  • titan town — a location in the game that you can open at level 95.

  • tournament — an event that has been discontinued indefinitely; players competed with one another to complete hidden object scenes that could be completed during the event only; due to complaints of players cheating, the competitions were discontinued.

  • town — a location in the game that you can open at level 22.

  • Trina — a very special character that was added to the game in honor and memory of a player named Trina Mills; Trina is in the Key Master Shop along with a bird and silver fox who were both added in memory of other players. Trina’s quests are used to obtain golden keys that you need to open private rooms and furniture slots.

  • trophy — a reward level in achievements; each achievement contains 3 level trophies with rewards of increasing value.

  • unique stamp — a brown stamp that looks like a ticket; used as a requirement in crafting items and pets.

  • unusual stamp — a blue stamp that looks like a ticket; used as a requirement in crafting items and pets.

  • wand — a tool used in hidden object scenes to capture all items currently displayed on the list.

  • wish list — a gift card you fill with items you’d like to receive from friends as gifts. You can select the items by opening the social page from the hidden menu; tap the 2nd tab on the social page, then select items from the picture icons or search from an item by name.

  • wood chest — the 4th and least rewarding of all reward boxes you can earn from feeding a pet.

  • ZZ — zoom zone, a small window that opens from tapping on an object in every location; it then ‘zooms in’ on the object and lists requirements for obtaining a reward; an example is the Burnt Tree zoom zone in the Castle Vicinity.